Bullet Points from MIX11 Day 2 –WP7, Silverlight and Kinect.
Apr 13
2011
Since my blog is mainly about Silverlight, WPF and Windows Phone 7, I decided that I’d make a recap of today’s MIX 11 Event for those of you who missed it. I only included things that I thought were big enough to mention to not waste any time. Of course, you can check out the keynote yourself by visiting the MIX Site.
MIX11 Day 2 – Windows Phone 7 – “Mango” update coming shortly.
- Microsoft showed a fan-made video that if enough people like it Microsoft will make it a Television commercial.
- They are going to support 16 more languages (Including asian languages in general)
- They are increasing it to more countries that you can submit apps to from 30 to 38.
- They are increasing from 16 to 35 countries that will have access to the Marketplace.
- Jump List support for people that have a lot of applications. Hit T for Twitter, etc.
- Search Button to type your application you wish to search for. (Includes link to Search Marketplace)
- You can shows apps by Top Downloads.
- Podcasts coming to marketplace, but only in USA
- Mango has IE9 baked into it. Markup gets handled the same as the desktop browser and phone browser.
- HTML5 audio plays in the background.
- Landscape Mode works properly on the Mango Update.
- Skype on Windows Phone 7 this fall.
- Motion Sensor makes it easier for developers to write sensor based applications on Windows Phone.
- Spotify is going to be on the Windows Phone 7.
- Angry birds, comes out on May 25 for Windows Phone users.
- Live Agents, Background Notifications and Multiple Tiles w/ deep linking are coming with Mango.
- The WP7 developer tools - mango- should be available next month.
- Additional Tools option in the Mango Update to simulate an Accelerator.
- This will include the ability to perform a Shake Guesture.
- You can even emulate your location now with the new tools.
- Profiler added to Mango tools for Windows Phone. It gives you a report that will allow you to see what is going on with your application.
- You can even profile XAML storyboards!
- Performance improvements on mango: smooth scroll and input, image decoding, garbage collection and memory no code changes.
- 1500 new APIs in Mango & full SQLCE.
- WP7 sockets demo was showed using IRC.
- Mango allows app’s to directly control & stream content from the camera.
- With Mango, you can now build applications that compose UI with both SL and XNA enabling much richer experiences.
- Official announcement from the Windows Phone Team of new features for Windows Phone 7 Mango.
MIX11 Day 2 – Silverlight 5 Beta Announced and Ready for Download.
- Download the Microsoft Silverlight 5 Beta Tools for Visual Studio 2010 Service Pack 1
- http://www.microsoft.com/downloads/en/details.aspx?FamilyID=41c85cc4-de12-4bdb-a60f-f120266e9780&displaylang=en
- Media experiences: Hardware decode = faster video even on low-end netbooks.
- Silverlight 5 has hundreds of new new API's. and better media support including TrickPlay.
- New site combining Silverlight 5, HTML5 for the Blue Angels Website.
- What's New in Silverlight 5 Beta by Pete Brown Video
- http://www.silverlight.net/learn/videos/all/whats-new-in-silverlight-5-beta/
- Announcing the Silverlight 5 Beta Release and the Silverlight.net Redesign
- http://10rem.net/blog/2011/04/13/announcing-the-silverlight-5-beta-release-and-the-silverlightnet-redesign
- Silverlight 5 Beta Features
- http://i1.silverlight.net/content/downloads/silverlight_5_beta_features.pdf?cdn_id=1
- Silverlight 5 Beta - A Guide To the New Features
- http://timheuer.com/blog/archive/2011/04/13/whats-new-in-silverlight-5-a-guide.aspx
- PluralSight Free Silverlight Training
- http://www.pluralsight-training.net/microsoft/OLT/Course/Toc.aspx?n=silverlight5-new-features
MIX11 Day 2 – Kinect SDK Announced.
- Sign-up today for the Kinect SDK RSS feed http://bit.ly/gaSTTm
- A Kinect-drivable lounge chair, is an interesting demo of a Kinect SDK application was shown during MIX11 using gestures to control an onscreen.
- Microsoft Research demoed “WorldWide Telescope” which was controlled by Kinect.
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